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sdl2-doom: drop in favour of sdl3-doom
The orphaned sdl2-doom port is superseded by sdl3-doom, which targets SDL3 directly. Signed-off-by: Daniel Golle <daniel@makrotopia.org>
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@@ -1,44 +0,0 @@
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include $(TOPDIR)/rules.mk
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PKG_NAME:=sdl2-doom
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PKG_SOURCE_DATE:=2024-05-31
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PKG_RELEASE:=1
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PKG_SOURCE_PROTO:=git
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PKG_SOURCE_URL:=https://github.com/gen04177/sdl2-doom
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PKG_SOURCE_VERSION:=fbbfb86b34af2cf267a9287cd91a5d1575fcfe58
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PKG_MIRROR_HASH:=b0f6b325c29c1bfb427e58190c9d560be7f99491656c219f10e4d72bc33c4ed8
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PKG_MAINTAINER:=Daniel Golle <daniel@makrotopia.org>
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PKG_LICENSE:=GPL-2.0-or-later
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PKG_LICENSE_FILES:=License.md
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PKG_BUILD_FLAGS:=gc-sections lto
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include $(INCLUDE_DIR)/package.mk
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include $(INCLUDE_DIR)/cmake.mk
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define Package/sdl2-doom
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SECTION:=games
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CATEGORY:=Games
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TITLE:=SDL2 Doom
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URL:=https://github.com/AlexOberhofer/sdl2-doom
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DEPENDS:=+libstdcpp +libsdl2 +libsdl2-mixer
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endef
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define Package/sdl2-doom/description
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This is a source port of the ID Software source release of DOOM.
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Using low-resolution software rendering designed in 1993 by idSoftware
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for (from today's perspective) very slow CPUs it runs with good
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performance even on low-end devices.
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endef
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define Package/sdl2-doom/install
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$(INSTALL_DIR) $(1)/usr/bin
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$(INSTALL_BIN) $(PKG_BUILD_DIR)/sdl2-doom $(1)/usr/bin
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endef
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define Build/Install
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endef
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$(eval $(call BuildPackage,sdl2-doom))
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