Only LP64/LLP64 builds are officially supported. Please do not attempt
to build for other platforms; even if the program succeeds in a MAP01
smoke test, there are e.g. known visual artifacts that lead to a bad
user experience.
Still allow build on 32-bit platforms in case BROKEN is selected, so
users can try if it would work on their system as forum claims a fix
had actually been applied long ago.
Link: https://forum.zdoom.org/viewtopic.php?f=7&t=75673
Signed-off-by: Daniel Golle <daniel@makrotopia.org>
Install host-built binaries to STAGING_DIR_HOSTPKG as HOST_BUILD_DIR gets
cleared and should not be referenced after host build has completed.
Signed-off-by: Daniel Golle <daniel@makrotopia.org>
Add GZDoom package which brings high-res 3D accelerated implementation
of the Doom engine with many extra features.
Signed-off-by: Daniel Golle <daniel@makrotopia.org>
Add simple port to SDL2 of the classic DOOM engine.
Works fine on Wayland without requiring any 3D hardware acceleration.
Signed-off-by: Daniel Golle <daniel@makrotopia.org>